Myth World Cup 2006 Maps
This page lists all of the map and game combinations that will be played in the Myth World Cup 2006. During the Qualifying Round there will be three games per match. During the Double Elimination, matches consist of five games. We will pick four maps, and the first one will be played twice (and marked with an "x2").

Unless otherwise specifically stated, game settings for MWC06 will be:
  • Game Title: should include 'MWC06' and the abbreviations of the two team names.
  • No Password.
  • Normal Difficulty.
  • Player Limit: 16.
  • Planning Time Enabled, 3:00
  • Unit Trading Enabled. (unless game is marked NUT)
  • Server Observer: Up to host. If the host is neutral and does not turn on the Server Observer flag, they must remain silent about all matters related to the game. They may still talk about irregularities and problems (e.g. whether a game should be restarted).
  • Show Enemy On Map (unless game is marked BLIND)
  • No Veteran Units
  • Alliances Off (unless game marked ALLIES)
  • Teams Enabled
  • Max Teams: 2 (unless game marked ALLIES).
Qualifying Round: Weeks 1-3 Game Time Scoring
Stalk On the Borderlands Flag Rally 14m 1/flag + 4
If I Had a Trow... (NUT) Assassin 14m 0.5/targ(down) + 3
Calm Before the Storm Territories 12m 1/flag + 1

Double Elim Round One: Week 4 Game Time Scoring
Shuffle off this Mortal Coil (dark) x2 Flag Rally 14m 1/flag + 4
Drowned Empire Capture the Flag 12m 1/20%rem.(down) + 4
The Barrens (Venice x2) Captures 12m 0.5/ball(down) + 3
The Dessert Between Your Teeth (not Desert!) Last Man on the Hill 10m 1/20%rem.(down) + 4

Double Elim Round Two: Week 5 Game Time Scoring
Fosgarach Ruillick x2 Captures 12m 1/ball + 1
Caer Cadarn (Trow) Capture the Flag 14m 1/20%rem.(down) + 4
Krakatoa (light) Stampede 12m 0.5/targ + 2
Smells like Blood in Here Flag Rally 12m 1/flag + 3

Double Elim Round Three: Week 6 Game Time Scoring
The Great Divide x2 Flag Rally 14m 1/flag + 3
Lichen unto Death Final (light) Capture the Flag 12m 1/20%rem.(down) + 4
If I had a Trow... Territories 12m 1/flag + 2
Creep on the Borderlands Last Man on the Hill 12m 1/20%rem.(down) + 4

Double Elim Round Four: Week 7 Game Time Scoring
Hvergelmir (light) x2 Capture the Flag 14m 1/20%rem.(down) + 4
Keep across the river (TFL dark) Captures 12m 1/ball + 1
Tamaerlin (light) Territories 12m 1/flag + 0
Like Driving on Railroad Tracks Last Man on the Hill 12m 1/20%rem.(down) + 4

Double Elim Round Five: Week 8 Game Time Scoring
Acts of Cruelty x2 Flag Rally 14m 1/flag + 4
Caer Cadarn (light) Capture the Flag 14m 1/20%rem.(down) + 4
Barbarian Valley (dark) Last Man on the Hill 12m 1/20%rem.(down) + 4
The Desert Between Your Ears Territories 12m 1/flag + 1

Bottom Bracket Finals: Week 9 Game Time Scoring
Venice (allies) x2 Territories 12m 1/2flags(down) + 3/2/1
Hvergelmir (dark)(legendary) Assassin 14m 1/targ + 3
Calm before the Storm Capture the Flag 12m 1/20%rem.(down) + 4
Clash on the Cloudspine Flag Rally 14m 1/flag + 3

MWC Finals: Week 10 Game Time Scoring
Smells Like My Nemesis In Here Flag Rally 12m 1/flag + 3
Drowned Empire Territories 12m 1/4flags(down) + 2
Caer Cadarn (dark) Capture the Flag 14m 1/10%rem.(down)(max 5) + 2
Cracks in the Cloudspine Flag Rally 14m 1/flag + 3
The Barrens (venice x2) Last Man on the Hill 12m 1/10%rem.(down)(max 5) + 2
The Great Divide (allies) Assassin 14m 3/targ + 2
Barbarian Valley (dark) Flag Rally 12m 1/flag + 3
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